|instruction scheduling - The compiler phase that orders instructions on a
pipelined, superscalar, or VLIW architecture so as to
maximise the number of function units operating in parallel
and to minimise the time they spend waiting for each other.|
Examples are filling a delay slot; interspersing floating-point instructions with integer instructions to keep both units operating; making adjacent instructions independent, e.g. one which writes a register and another which reads from it; separating memory writes to avoid filling the write buffer.
Norman P. Jouppi and David W. Wall, "Available Instruction-Level Parallelism for Superscalar and Superpipelined Processors", Proceedings of the Third International Conference on Architectural Support for Programming Languages and Operating Systems, pp. 272--282, 1989.
[The SPARC Architecture Manual, v8, ISBN 0-13-825001-4]